Eleon Games acaba de lanzar una última ronda de correcciones de errores antes de la próxima actualización importante de Empyrion. Algunas de las mejoras que se introducirán en el próximo parche son:
- Mejoras Minería (dispositivo auto-minería).
- Mejores opciones de reparación de naves.
- Detección de depósitos de mineral y puntos de interés para la facción. (Por ejemplo, si un jugador descubre un yacimiento, este no será visible para todo el mundo).
- Cerraduras de código para diferentes bloques (puertas, caja de carga, nevera, constructor, asientos de pasajeros, etc.)
- Pantallas LCD en el que se puede escribir texto
- Armadura ligera para jugadores (actualmente están sentando las bases para la personalización de los personajes).
- Ventana de la nave y resumen de la estructura.
- Cambiar de gamma para el espacio de color lineal para obtener mejores efectos visuales.
Changelog: Alpha 3.4.2 (Build 620)
Bug Fixes:
– Fixed: Tags of Bases, POI and Vessels do not vanish if Core is destroyed (structures with 0 blocks will now be removed completely and also their tags on map)
– Fixed: Duplicate exploit in MP related to containers when opening and closing very fast
– Fixed: Black screen problem with blood overlay/damage effect
– Fixed: Drone Base still spawns drones even if Alien Core destroyed
– Fixed: Resuming a game sometimes shows «congrats you have disabled the drone base, there will be no more drone attacks» message
– Fixed: Survival Constructor Item on all planets and orbits visible
– Fixed: Turrets on some bases (e.g. drone base Xenu P1 on Masperon) shooting through terrain in SP and MP
– Fixed: Vessels sometimes flip over when landed on a planet with thrusters still activated
– Fixed: Capital vessels lose steering ability sometimes (CV sometimes suddenly turn extremely slow when using mouse. They sometimes don’t even react to using the arrow keys anymore. This can only be resolved by hitting Q/E and dragging the mouse simultaneously.)
– Fixed: HV issues: Shift-Space will get HV stuck in any material ceiling – if you accidentally or on purpose use the Shift-Space jump of a HV in a room with a ceiling that is too low, you will get stuck/glued to the blocks (either steel or terrain)
– Fixed: HV: Boost-Jump still available when Hover Engine removed
– Fixed: Console Spam with error message: «Attempting to update a disabled Reflection Probe. Action will be ignored.»
– Fixed: Bottom of randomly placed POIs may have negative y coordinate, therefore teleporting player back to surface when accessing lower levels of POI
– Fixed: Drone bases sometimes spawn below / in a lake
– Fixed: Ships that were built into up direction, getting incorrectly teleported up
– Fixed: Jetpack Exploit: Permanent fly around on planet like a SV (MP/SP)
– Fixed: “SubjectKilled” does not trigger in SP
– Fixed: Mission “No Man on the moon” does not trigger / wrong check
– Fixed: Wrong Asset: Pyramid crystals on Aitis regrow as straight crystals
Changes / Improvements:
– Offline protection shield is now impermeable from both sides
– Player drone can now be spawned when flashlight is equipped
– Pressing horizontal alignment button «O» in space now allows alignment with default space plane
– Alien…