Gloria Victis ha recibido la actualización más grande hasta ahora, según Black Eye Games. Este update trae nuevos modelos de los personajes, control de territorios, un renovado sistema de creación de personajes y una celebración de Navidad que incluye eventos especiales por tiempo limitado.
Gloria Victis es un MMORPG de fantasía medieval con un énfasis especial en el realismo. ¿Qué significa esto? PvP abierto con el control de territorios, combate no target, sandbox, economía impulsada por el jugador y sin mágias. Historia profunda y madura.
Más información en la web oficial.
– Introduced reworked models of playable character – they have now 10 times more details than before
– Implemented extended options of character’s face customization
– Implemented tattoos and face painting
– Implemented starting archetypes which help new players to smoothly start the game
– Implemented an optional ability to pick starting archetype by answering a series of questions
– Redesigned interface of character creation
– Redesigned 3 towns – Leaktown, Twinfall and Scarsdale – greatly improving their defense values
– Redesigned farms and mines
– Implemented new upgradable objects: main building (a tower) and crafting workshops (for now only in Leaktown, Twinfall, Scarsdale)
– Implemented visible changes of guardhouses and resources nodes after each upgrade
– Introduced requirement to upgrade the main building before other objects can be upgraded – it must be upgraded to higher level than other buildings (for now only in Leaktown, Twinfall and Scarsdale)
– Redesigned the location upgrade window
Brace yourselves, Christmas has come!
– Added Christmas events in Dunfen, Mereley and Lord’s Wrath Abbey
– Added Christmas decorations, including Christmas tree placed in reworked towns – color of baubles depends on which nation controls given settlement
– Implemented a new type of dynamic event – delivery of required items (it has been used in Christmas events) which uses modified upgrade window
– Implemented a new global event – hunt for old aurochs and old darkhound which appear somewhere in the world
– Modified the /unstuck command – from now on it moves a player to the closest location controlled by players’ nation instead of capital city
– Optimized memory usage of the dynamic events system
– From now on, world events will start even if tournament won’t launch
– Added delay at the end of tournament to allow you to check the score table before moving back to the world
– Fixed displaying the Contribution Points
– Numerous minor fixes and improvements
– Numerous server-side optimizations
– As a Christmas gift we gave all of you one point to reset your attributes
– Temporarily disabled a world event taking place in catacombs
– Models of sticks and some shields have been temporarily replaced with other models – they will be restored soon
– Some armors and weapons can be glitching – they will be fixed soon