El 9 de Abril, comentábamos la noticia del cierre de Nostalrius. Hasta 150.000 jugadores hacían uso de esta forma de juego hasta que la propietaria del juego decidiera poner fin a sus actividades.
El community manager del foro de World of Warcraft, Allen J. Beck, ha reflexionado acerca de esta controvertida decisión: “El cierre era necesario para no violar la propiedad intelectual de Blizzard y para proteger sus derechos”, ha explicado al respecto. En cualquier caso, recuerda que en el entorno de la desarrolladora han estado discutiendo sobre este asunto “durante años”, simplemente se ha intensificado el debate en las últimas semanas.
Además, sobre la posibilidad de apoyar a este tipo de servidores, Beck ha indicado: ”Si bien lo hemos valorado, no existe una vía legal clara para proteger la propiedad intelectual de Blizzard y conceder una licencia de explotación a un servidor pirata”. Sin embargo, y según cuenta, están abiertos a estudiar una alternativa con la que poder apoyar estas iniciativas sin que constituyan un delito como tal.
[quote_simple]Community Manager
We wanted to let you know that we’ve been closely following the Nostalrius discussion and we appreciate your constructive thoughts and suggestions.
Our silence on this subject definitely doesn’t reflect our level of engagement and passion around this topic. We hear you. Many of us across Blizzard and the WoW Dev team have been passionate players ever since classic WoW. In fact, I personally work at Blizzard because of my love for classic WoW.
We have been discussing classic servers for years – it’s a topic every BlizzCon – and especially over the past few weeks. From active internal team discussions to after-hours meetings with leadership, this subject has been highly debated. Some of our current thoughts:
Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights. This applies to anything that uses WoW’s IP, including unofficial servers. And while we’ve looked into the possibility – there is not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server.
We explored options for developing classic servers and none could be executed without great difficulty. If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WoW.
So what can we do to capture that nostalgia of when WoW first launched? Over the years we have talked about a “pristine realm”. In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder. We aren’t sure whether this version of a clean slate is something that would appeal to the community and it’s still an open topic of discussion.
One other note – we’ve recently been in contact with some of the folks who operated Nostalrius. They obviously care deeply about the game, and we look forward to more conversations with them in the coming weeks.
You, the Blizzard community, are the most dedicated, passionate players out there. We thank you for your constructive thoughts and suggestions. We are listening.
J. Allen Brack[/quote_simple]
Leer el hilo de la discusión completa en el foro oficial de Blizzard